local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 41332
L0_1.ActorAlias = "41332"
L1_1 = {}
L1_1.q4133217 = 4133217
L1_1.q4133201 = 4133201
L1_1.q4133202 = 4133202
L1_1.q4133203 = 4133203
L1_1.q4133204 = 4133204
L1_1.q4133208 = 4133208
L1_1.q4133209 = 4133209
L1_1.q4133210 = 4133210
L1_1.q4133211 = 4133211
L1_1.q4133212 = 4133212
L1_1.q4133213 = 4133213
L1_1.q4133205 = 4133205
L1_1.q4133206 = 4133206
L1_1.q4133207 = 4133207
L1_1.q4133214 = 4133214
L1_1.q4133215 = 4133215
L1_1.q4133216 = 4133216
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 204501
L2_1.alias = "Npc204501"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc204501Data = L2_1
L2_1 = {}
L2_1.id = 207701
L2_1.alias = "Npc207701"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc207701Data = L2_1
L2_1 = {}
L2_1.id = 203601
L2_1.alias = "Npc203601"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc203601Data = L2_1
L2_1 = {}
L2_1.id = 200101
L2_1.alias = "Npc200101"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc200101Data = L2_1
L2_1 = {}
L2_1.id = 203801
L2_1.alias = "Npc203801"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc203801Data = L2_1
L2_1 = {}
L2_1.id = 200501
L2_1.alias = "Npc200501"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc200501Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 413320401
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 413320402
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorNearCooled = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 413320411
L3_1.audioEvtName = ""
L3_1.duration = 3
L2_1[1] = L3_1
L1_1.NarratorCooled = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 413320421
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 413320422
L4_1.audioEvtName = ""
L4_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorAfterZhuzi = L2_1
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 413320431
L3_1.audioEvtName = ""
L3_1.duration = 3
L2_1[1] = L3_1
L1_1.NarratorAfterDiancai = L2_1
L2_1 = {}
L2_1.alias = "Q41332Trigger"
L2_1.script = "Actor/Gadget/Q41332Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q41332Mao"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q41332Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
